Recipe updated · Game version: Launch (Nov 10, 2026)

Warhammer Survivors 40K vs Age of Sigmar Evolutions

38 evolution recipes are compared here across Warhammer 40,000 and Age of Sigmar. Warhammer Survivors splits its weapons between the two universes, and the recipes split with them. The rule for evolving is the same everywhere, but the pairings are not: the same passive item usually evolves a different weapon depending on which universe you are in. This page compares the two sides using all 38 recipes on this site.

At a glance

Warhammer 40,000Age of Sigmar
Evolution recipes2119
Only in this universe1917
Passive items used2019
Need a max-level passive32
Add a weapon instead of replacing it21
Reported to summon a champion11
Two-step recipes01
Unconfirmed recipes01

Two recipes work in both universes, so they count on each side. Everything else belongs to one universe only. The totals are close, but the two sides play quite differently once you look at which passive goes with which weapon.

Same passive, different weapon

This is the part that catches most players out. 14 of the 23 evolution passives appear in both universes, and in every one of those cases the passive evolves a different weapon in each. A Tape Measure that would finish your Chainsword in a 40K run does nothing for it in Age of Sigmar, where it evolves the Grandblade instead. If a recipe you remember is not working, check that it belongs to the universe you are playing.

PassiveIn a 40K runIn an Age of Sigmar run
Ardcoat Smite → Fury of the Ancients Flintlock Pistols → Anti-Wizard Flintlock
Bandolier Frag Grenade → Ripper Pistol Brace of Pistols → Duelling Pistols
Bugman's Tankard Shield of Faith → Emperor's Wrath Nebulous Sea-Fog → Aquatic Illusions
Dice Cube Boltgun → Heavy Bolter Boltstorm Pistol → Typhoon Crossbow
Figure Case Battle Cannon → Side Sponsons Blade of the High Heavens → Thengavar
Gauntlet Lasgun → Meltagun Poisoned Throwing Knives → Bladed Vortex
Glue Flamer → Heavy Flamer Mystical Ward → Warding Lantern
Golden Demon Fidelis → Purgator Mirabilis Twin-Tailed Cat → Enchanted Glove
Liquid Green Stuff Whirlwind Battery → Orbital Bombardment Brazier Staff → Master of Runes
Magnet Combat Shotgun → Executioner Shotgun Cyclone Sword → Voice of the God-King
Sabaton Mechanical Bite → Remote Detonation Tempest Axes → Whirlwind Axes
Tactical Rock Ardent Blade → Weapon of the Matriarch Stormcharged Warhammer → Uskavar the Sunderer
Tape Measure Chainsword → Eviscerator Chainsword Grandblade → Celestial Greatsword
White Dwarf Storm Eagle Rocket → Deathstrike Missile Rope & Grapnel → Ghost of Rhea

Passives that belong to one universe

The remaining passives are tied to one side. These are worth knowing because picking one up in the wrong universe will never lead to an evolution.

Lightning Bolt is the standout in 40K: it is the only passive that evolves two weapons in the same universe (Storm Bolter and Crozius Arcanum). If you run both of those weapons, one passive slot covers two evolutions. Age of Sigmar has no passive that does this, so every AoS evolution needs its own passive.

Recipes that work in both universes

Only 2 recipes are universal. Launch guides list them for both universes, with the same weapon, passive and result on each side.

Max-level passives by universe

Most recipes only need you to own the passive. A few need it fully upgraded, and the split between the universes is uneven.

The Tactical Rock needs max level on both sides, so it is the one passive where "any level" never applies. In Age of Sigmar, both max-level recipes sit on the same chain: Uskavar the Sunderer and then Ghal Maraz.

Unusual recipes on each side

Warhammer 40,000

Age of Sigmar

What this means for your run

To see every pairing for your current run, filter the evolution finder by universe, or read the how to evolve guide for the full rules.

Full recipe list by universe

Warhammer 40,000 (21)

WeaponPassiveEvolution
ChainswordTape MeasureEviscerator Chainsword
LasgunGauntletMeltagun
BoltgunDice CubeHeavy Bolter
Shield of FaithBugman's TankardEmperor's Wrath
FlamerGlueHeavy Flamer
Combat ShotgunMagnetExecutioner Shotgun
Whirlwind BatteryLiquid Green StuffOrbital Bombardment
Frag GrenadeBandolierRipper Pistol
Mechanical BiteSabatonRemote Detonation
Power KlawDa Lucky Stikk (max)Bale Eye
Ardent BladeTactical Rock (max)Weapon of the Matriarch
Power FistCodex Astartes (max)Gauntlets of Ultramar
Storm BolterLightning BoltAssault Cannon
Battle CannonFigure CaseSide Sponsons
Spear of the FaithfulChaos SigilThorn of the White Rose
Crozius ArcanumLightning BoltBenediction of Fury
SmiteArdcoatFury of the Ancients
FidelisGolden DemonPurgator Mirabilis
Storm Eagle RocketWhite DwarfDeathstrike Missile
Nuln OilHourglassMordant Earth
D6 DiceScatter DieSustained Fire Dice

Age of Sigmar (19)

WeaponPassiveEvolution
Tempest AxesSabatonWhirlwind Axes
Brace of PistolsBandolierDuelling Pistols
Nebulous Sea-FogBugman's TankardAquatic Illusions
Fusil-CannonAmberboneLong-Fusil (unconfirmed)
Boltstorm PistolDice CubeTyphoon Crossbow
GrandbladeTape MeasureCelestial Greatsword
Cyclone SwordMagnetVoice of the God-King
Flintlock PistolsArdcoatAnti-Wizard Flintlock
Fyrestorm GreataxeKragg Blackhammer's Master RuneZangrom-Thaz
Stormcharged WarhammerTactical Rock (max)Uskavar the Sunderer
Uskavar the SundererNull Pendant (max)Ghal Maraz
Brazier StaffLiquid Green StuffMaster of Runes
Twin-Tailed CatGolden DemonEnchanted Glove
Blade of the High HeavensFigure CaseThengavar
Poisoned Throwing KnivesGauntletBladed Vortex
Rope & GrapnelWhite DwarfGhost of Rhea
Mystical WardGlueWarding Lantern
Nuln OilHourglassMordant Earth
D6 DiceScatter DieSustained Fire Dice

FAQ

Which universe has more evolutions in Warhammer Survivors?

Warhammer 40,000 has 21 evolution recipes and Age of Sigmar has 19, counting the 2 recipes that work in both. The difference comes from the Lightning Bolt, which evolves two different weapons in 40K runs.

Does a passive item evolve the same weapon in 40K and Age of Sigmar?

Usually not. 14 passives show up in both universes, and each one evolves a different weapon depending on which universe you are playing. Only the Hourglass and Scatter Die evolve the same weapon in both.

Which passives need max level in both universes?

The Tactical Rock needs to be at max level for its evolution in Warhammer 40,000 and in Age of Sigmar. If you see it in a run, plan to upgrade it all the way.

Can I use a 40K recipe in an Age of Sigmar run?

Only the 2 recipes listed as working in both universes. Every other recipe belongs to one universe, so check the universe tag in the evolution finder before you plan a build.

Do 40K and Age of Sigmar share any evolution recipes?

Yes. 2 recipes are listed for both universes; see the cross-universe section and the recipe table.

Which passive works differently between the two universes?

The comparison table lists passives found on both sides that evolve different weapons. Use the universe filter on the finder to check a specific pairing.

Do max-level passive requirements change by universe?

They can. Check the recipe row and the max-level table for the universe you are playing; the same passive name does not guarantee the same weapon or requirement.

Where can I see every recipe for one universe?

Use the full recipe lists on this page or filter the main evolution finder to Warhammer 40,000 or Age of Sigmar.

Sources

Recipes are cross-checked against several guides published in launch week (Nov 10–11, 2026). We have not tested every recipe in game ourselves. When guides disagree we say so on the page. How we check recipes.

Official links:

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